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Comprehensive study shows that playing video games does not make you violent

TechSpot

The study was led by Aaron Drummond, a researcher from New Zealand’s Massey University. The meta-analysis—a design used to systematically assess the results of previous research—involved re-examining 28 studies going back to 2008 that looked for links between video games and acts of real-life violence.

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CIOs Discover That Video Conferences Make Work Harder

The Accidental Successful CIO

It turns out that video can have an impact on spoken communication Image Credit: Librarianboy Perhaps more than anyone else in the office, CIOs understand that how we go about doing work has changed forever. Video conferencing used to be a unique thing that was used by only a few people.

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Oxford study shows video games are "good for well-being"

TechSpot

A study out of the University of Oxford has shown that participants who play video games for long periods generally present happier than non-gamers.

Study 111
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Study shows YouTube is recommending gun videos to young gamers

TechSpot

A study by the nonprofit watchdog the Tech Transparency Project (TTP) discovered the concerning recommendations by creating four test accounts – two identified as nine-year-old boys and two identified as 14-year-old boys. Read Entire Article

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Creating Richer eLearning Experiences through Video-Based Learning

Kitaboo

Here’s an interesting thought by Elon Musk that asks an essential question and stresses the impact of video-based learning. He said, “If kids can be super engaged in video games, there’s a way for them to be super engaged in education as well.” If you want to jump on the video-in-education bandwagon, keep reading.

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Study Tools: Which are the Latest in EdTech Innovation?

Kitaboo

However, in the long run, only those study tools with innovative features and capabilities that reduce cognitive overload and facilitate personalized learning will survive the test of time. Here, in this article, we look at some of the latest study tools in EdTech innovation.

Study 78
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Oxford study finds video games don't affect your well-being, no matter how long you spend playing them

TechSpot

Researchers at the Oxford Internet Institute in the UK conducted the study in cooperation with seven different game publishers, who allowed them to track the gaming habits of those who had consented to participate in the study.

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