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10 Benefits of Using Mobile-Based Content Delivery Platform

Kitaboo

In the present scenario, the most viable and feasible option is to use a mobile-based content delivery platform. The obvious reason being, today almost everyone carries a mobile device. Mobile devices have become an indispensable part of the learning and development domain.

Mobile 78
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Corporate Training & Development Trends to Watch Out for in 2020

Kitaboo

What employees require is growth and development opportunities; the lack of which compels them to leave the organization. Leveraging the latest trends in learning and development is therefore, the need of the hour. The last few years have witnessed a tremendous change in training and development techniques. Mobile Learning Apps.

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Nintendo 3DS, 2011-2020: Its strange life, quiet death, and the potential end of a mobile gaming dynasty

GeekWire

It’s a strange end to a strange ride for the 3DS, the latest and possibly last of Nintendo’s dedicated handheld gaming devices. Nintendo’s portable systems have been a cornerstone of the games industry for just over 30 years; of the top 10 best-selling consoles of all time, as of 2020, 2 of the top 3 are Nintendo portables.

Mobile 113
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Unity promises initial OpenXR platform support by the end of 2020

Venture Beast

A leading 3D engine used by apps, games, and mixed reality experiences will soon see even wider cross-platform support. Read More.

3D 140
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10 great games from 2020 for your new Nintendo Switch

The Verge

Check out our app picks for iPhones , Android phones , Windows PCs , and M1-equipped Macs ; our favorite mobile games from Apple Arcade and Google Play Pass ; and our top choices for gaming PCs , the PS5 , Xbox One and Series X / S , Nintendo Switch , and VR. Super Mario 3D All-Stars. Super Mario 3D All-Stars. Photo: Nintendo.

3D 131
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Among Us is getting a VR version

The Verge

The VR edition will launch on Meta Quest, PlayStation VR, and SteamVR, and it’s being developed by Schell Games, creators of the acclaimed I Expect You To Die series. The short trailer, seen above, shows a player interacting with a keypad in a cartoony 3D room before getting attacked by another crewmate who’s (presumably) a sinister imposter.

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PAX in Seattle: A rundown of games developed in the Pacific Northwest at this year’s show

GeekWire

That left a wide assortment of independent developers to fill the gap, many of whom were showing off brand-new games. Many games at PAX this year were the product of first-time developers, including several studios from the Pacific Northwest. Studio Kumiho is the sole returning developer from GeekWire’s last PAX roundup.