Remove 2028 Remove 3D Remove Enterprise Remove Security
article thumbnail

Don’t ignore virtual reality as you plan the future workplace

CIO Business Intelligence

Grandview Research says half of the 18% compound annual growth in VR sales it expects through 2028 will be in retail stores, car showrooms, and real estate offices. Relatively few organizations will need or want the full-blown 3D experience, at least not immediately, he says. Security, of course, must also be baked in.

article thumbnail

5 Tips for Publishers to Create Successful K12 eBooks in 2023

Kitaboo

The software enables publishers to leverage a single, unified platform to upgrade existing eBooks and create or publish fresh eBooks , while distributing them securely. The K12 education technology market is expected to grow to $71820 million by 2028. There is a huge struggle to distribute eBooks securely. billion by 2032.

eBook 78
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

10 Must-Have Features in eBook Software for Successful Publishing

Kitaboo

billion by 2028. Besides using images and text, content creators can easily integrate formats like video, augmented reality, audio presentations, games, and 3D animations. Hence, eBooks are a key part of the digital publishing market, expected to grow from $170.24 billion in 2021 to a market size of $367.19 billion in 2023 to $20.74

eBook 78
article thumbnail

How to Enhance the Digital Publishing Experience in 2023

Kitaboo

Enterprises may be looking to drive diverse outcomes. In a world where duplication and piracy are a reality, they are also looking to enable secure distribution and optimize revenues. These include videos, audio presentations, 3D animations, augmented reality, and games. million by 2028.

eBook 78