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How Endeavor One used an expert swordsman and dogs to create VR game ‘Arashi: Castles of Sin’

GeekWire

According to Endeavor One co-founder Tom Doyle , Arashi is Endeavor One’s first “capital-G game,” made by a 30-person team in Unity 3D, with support from Unity’s Seattle office, over the course of the last two years. We really strove for authenticity.”. Doyle has been an artist in the video game industry since 2002.

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The Hacker Mind Podcast: What Star Wars Can Teach Us About Threat Modeling

ForAllSecure

How does he authenticate? So the explanation the back, the question of authentication is a really important one. And so we can use that as a tie to the idea of biometrics as a way of authenticating a human being to a computer. Yeah, deep questions, which I was not asking myself in 1977. SHOSTACK: Yeah.

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Xbox architects share stories from the console’s early days and discuss the future of gaming

GeekWire

2002, as one of the most creative decisions on the original platform. Think about how many subscription services you had in 2002. To create authentic content, it needs to come from people who are like the audience, like Bonnie says.” On Xbox Live: Bach highlighted the original version of Xbox Live, which premiered in Nov.

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The future of adult entertainment - Trends in the Living Networks

Trends in the Living Networks

While 3D TV is a possibility too, it has been talked about before and never really made it. Virtually sleeping with celebrities or fighting dragons and seducing damsels in distress will be one option; at the other end of the escapist spectrum, "authentic" experiences with ordinary people will be popular for similar reasons.

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