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Digital Rights Management Software: Protect Content & Drive Revenues

Kitaboo

Here’s another growing context: Creative businesses and content developers who create and market digital content as part of their main business model can also reap the benefits of using digital rights management software. billion by 2028. Why Do Publishers Need Digital Rights Management Software?

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eBook Store Success: Build, Create, and Sell Like a Pro!

Kitaboo

billion by 2028? To run your business, you must also check your country and state taxes and licensing requirements to register accordingly. You can hire a website developer to do the job, or you can use eBook store templates. To develop an app, you must hire a well-qualified developer.

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Data Security 101: Safeguarding Educational Products in a Digital Age

Kitaboo

billion by 2028. The Conclusion Growing Relevance Of Data Security Educational publishers spend immense effort and financial resources on the content development process. Prevents Intellectual Property Theft Educational content developed by publishers is the prime intellectual property of the business. billion in 2023 to $ 66.7

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The year’s top 10 enterprise AI trends — so far

CIO Business Intelligence

“Given how we think the market will develop, generative AI will get embedded into every application we use,” says Nick Patience, research director specializing in AI at S&P Global Market Intelligence. billion this year to $36 billion by 2028. Then, in July, Meta’s Llama 2 came out, and this time, it was licensed for commercial use.

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Microsoft and Helion want to build the world’s first fusion plant and seize energy’s ‘Holy Grail’

GeekWire

The goal is to get the plant running by 2028. ” Helion and Microsoft have signed a power purchase agreement in which the software and cloud computing giant agrees to buy electricity from the fusion startup once the facility is generating power. In the foreground are attendees of Seattle Fusion Week, held in October 2022.

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Collaborative Content Development: Building Strong Teams and Successful Projects

Kitaboo

Studies show that the global gamification education market alone, which was pegged at $ 840 billion in 2022, is expected to grow to $ 2317 billion by 2028. Content development is transitioning into a collaborative endeavor, where the dynamics of team interactions and effective communication become paramount for the success of projects.

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How Instructional Design Drives Engaging eLearning Experiences

Kitaboo

Instructional Design refers to the design, development, and delivery of eLearning materials and online courses and experiences. Mobile-First Approach Did you know that between 2024 and 2028, the smartphone database will grow by 496.7 billion users in 2028 ? billion by 2028. The Conclusion What is Instructional Design?

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