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Relativity Space announces $650 million in funding to build a bigger 3D-printed rocket

GeekWire

Relativity Space , the space venture that got its start in Seattle and is now working on 3D-printed rockets in California, says it’ll build a bigger launch vehicle with the aid of a similarly huge $650 million Series E funding round. An artist’s conception shows Relativity Space’s Terran R rocket in flight.

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Insomniac says Spider-Man: Miles Morales will be about half the length of the original

The Verge

The Lost Legacy reference was first used by Bloomberg ’s Jason Schreier in a post last week confirming the game would be a standalone title and not an expansion of 2018’s Spider-Man , following confusion from a Sony executive’s interview with The Telegraph. The original 2018 game takes about 15 to 20 hours to beat the main story on average.

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A short history of every time Apple CEO Tim Cook praised augmented reality

The Verge

The number one thing is to make sure our products work well with other developers’ kind of products like Pokémon , that’s why you see so many iPhones in the wild chasing pokemons.” February 2017: Cook expands his thoughts on AR’s potential , adding a new comparison: AR is a big idea, like the smartphone.

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‘Pro’ has lost all meaning, and Apple knows it

The Verge

It showed them being used by musicians, 3D artists, and developers in its presentation , and the message was clear: these are products for creative professionals or people who aspire to be creative professionals. In comparison, I heard a lot about how “Studio” is a great word given Apple’s target audience.

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PAX in Seattle: A rundown of games developed in the Pacific Northwest at this year’s show

GeekWire

That left a wide assortment of independent developers to fill the gap, many of whom were showing off brand-new games. Many games at PAX this year were the product of first-time developers, including several studios from the Pacific Northwest. Studio Kumiho is the sole returning developer from GeekWire’s last PAX roundup.

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Ayn Odin review: a Nintendo Switch with Android

The Verge

The Snapdragon 845 is what flagship Android phones used in 2018, so you’re getting the raw performance of a Samsung Galaxy Note 9 or a Google Pixel 3. Those devices are intended to play games from 2D consoles or, at a stretch, early 3D systems like the original PlayStation and Nintendo 64.

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PlayStation 5: Everything you need to know about Sony’s next consoles

The Verge

It has 825GB of storage and 5.5GB/s of throughput — which could be fast enough to let game developers build levels without things like elevator rides or winding corridors that actually mask levels loading in the background. It will also support 3D audio, which Sony said will let you “see with sound” in a commercial shared in August.

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