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Six Trends that are transforming Living Online: Presentation at Influence conference - Trends in the Living Networks

Trends in the Living Networks

In my brief introductory talk I will touch on six trends that will transform living online over the next years. Pervasive connectivity The trend underlying all the others is that we will be far more connected, wherever we are. 3D TV without glasses is a reality and not far from commercialization. Earlier examples included Yahoo!

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Innovation Timeline 1900 – 2050: what we might invent in the next few decades - Trends in the Living Networks

Trends in the Living Networks

It will be interesting to see whether this gets as much traction as the Trend Blend 2007+ trend map. Have a look and play with the ideas. Click here to download the full Innovation Timeline 1900 - 2050 (pdf). Click here to download the full Innovation Timeline 1900 - 2050 (pdf). Also see Richard Watsons blog post on this.

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A second Second Life – new competition in virtual worlds - Trends in the Living Networks

Trends in the Living Networks

About Ross Dawson Keynote Speaking/Strategy AHT Group Future Exploration Network The Insight Exchange Repyoot Recent Media Appearances « Everyone’s data streams for everything visible everywhere | Main | Corporate blogging becomes Enterprise 2.0 Free chapters) Implementing Enterprise 2.0

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The latest in 3D printing trends: guns, ears, body parts, and now in your local store

Trends in the Living Networks

It’s been a busy day in the world of 3D printing. 3D printing is one of those trends that has been visible for a long time, is just beginning to have a real impact, and in the long run could transform many aspects of our lives. First completely 3D-printed gun shown. I have made brief comments under each story.

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Official launch of the Top 100 Australian Web 2.0 Applications list

Trends in the Living Networks

Description: Global mobile and web-based community, including social networking and messaging such as IM, email, text and photo sharing. Description: Social networking platform covering sports from national to school level for sports enthusiasts, players, teams and parents, allowing discussions and photo and video sharing.

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Adobe Firefly AI: See ethical AI in action

Dataconomy

Adobe claims that it does not train its system on the work of artists throughout the internet, just on content that is licensed or out of copyright. One of the most common methods used in AI image generation is known as generative adversarial networks (GANs), which involve two AI algorithms working together to generate images.

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Adobe Firefly AI: See ethical AI in action

Dataconomy

Adobe claims that it does not train its system on the work of artists throughout the internet, just on content that is licensed or out of copyright. One of the most common methods used in AI image generation is known as generative adversarial networks (GANs), which involve two AI algorithms working together to generate images.

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