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5 Reasons to Use Augmented Reality in Education

Kitaboo

The company further projects that by 2025, there would be 15 million users of educational AR worldwide, representing a $700 million market. Teachers can use a 3D holograph of a beating heart to enable the students to look inside it from all angles and enjoy a highly detailed, immersive exploration of anatomical structures.

Education 137
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5 measures to gauge your digital portfolio maturity

CIO Business Intelligence

When WGI and Columbia Universities’ Global Leaders in Construction Management polled over 570 end users about strategic technology trends they saw having the most business impact on the infrastructure industry in 2023, they cited AI and ML at 32%, augmented and virtual reality (AR and VR) at 13%, and 3D printing at 12%.

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Microsoft offers its own take on the metaverse with the introduction of Mesh for Teams

GeekWire

Generally speaking, it’s a boundless and interactive virtual environment, often envisioned in 3D, where humans take the form of avatars. Microsoft said, for example, that its cloud software is now capable of connecting with physical Internet of Things (IoT) devices in a way that creates a “digital twin” of the device in a virtual world.

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3 examples of organizations improving CX with self-composed AI

CIO Business Intelligence

IDC predicts that 40% of the Global 2000 will augment their human staff with AI digital co-workers by 2025. The key is a cloud-native, API-based architecture that allows you to design and build AI-based applications and prove them out in a low-risk way.

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Marketing Your eBook: Strategies and Distribution Channels in 2023

Kitaboo

billion in 2025. They must be able to seamlessly introduce videos, audio presentations, 3D animations, and games alongside plain text. Influencers have the power to amplify your message and make your eBook campaign go viral. The global influencer marketing market was estimated to be valued at $ 15.2

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Computer vision is primed for business value

CIO Business Intelligence

billion this year, from $760 million in 2020, with a compound annual growth rate of 57% expected through 2025, to a total market value of $7.2 Most of this market is currently on-prem, but IDC expects public cloud deployments to account for 48% of computer vision spending by 2025.

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How Can K-12 Schools Improve Learning Outcomes with Technology?

Kitaboo

The report further states that by 2025, there would be 15 million users of educational AR worldwide, amounting to a $700 million market. Kitaboo is a cloud-based content platform to create-publish-distribute interactive mobile-ready content. Again, the students would need an AR app on their smartphones. WANT TO KNOW HOW KITABOO WORKS?

Education 144