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Marketing Your eBook: Strategies and Distribution Channels in 2023

Kitaboo

billion in 2025. Build Videos into Your Strategy Video content has been taking the internet by storm. A growing number of netizens are watching more video content, across market segments. Video content could include interview clips, snippets of the product, promotional teasers, collages, and so on and so forth.

eBook 78
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3 examples of organizations improving CX with self-composed AI

CIO Business Intelligence

IDC predicts that 40% of the Global 2000 will augment their human staff with AI digital co-workers by 2025. The BPO’s contact center blends various media streams (chat, email, voice, video, social) with self-built AI chatbots and voice bots using the Avaya Experience Platform and Google Dialogflow.

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Computer vision is primed for business value

CIO Business Intelligence

Computer vision is a field of artificial intelligence that is focused on processing images and videos to extract meaningful information. billion this year, from $760 million in 2020, with a compound annual growth rate of 57% expected through 2025, to a total market value of $7.2 What is computer vision?

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How Can K-12 Schools Improve Learning Outcomes with Technology?

Kitaboo

The report further states that by 2025, there would be 15 million users of educational AR worldwide, amounting to a $700 million market. Besides, technology helps to break the monotony of classroom teaching, given that most technology-enabled resources are available in rich media formats such as audio/video, images, and graphics, etc.,

Education 144
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A Checklist For A Winning Ecommerce Website

Galido

trillion by 2025. Recently, demo videos have become an essential part of product visualization, as they allow customers to see the product in action. Lastly, you could also try incorporating a 3D experience into your site, which will allow customers to see the product from all angles. Make Your Checkout Process Seamless.

3D 94
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How Can K-12 Schools Improve Learning Outcomes with Technology?

Kitaboo

The report further states that by 2025, there would be 15 million users of educational AR worldwide, amounting to a $700 million market. Besides, technology helps to break the monotony of classroom teaching, given that most technology-enabled resources are available in rich media formats such as audio/video, images, and graphics etc.,

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Interactive Publishing: Engaging Audiences in the Digital Age

Kitaboo

Augmented reality books, where characters pop out of pages, or interactive eBooks with videos and quizzes, grab attention in a way plain text can’t. Characters come to life, 3D models emerge, and hidden layers of the narrative are unveiled. dollars by 2025. No wonder, the industry shows rapid expansion.

eBook 78