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Microsoft faces new antitrust complaint over cloud software licensing in Europe

CIO Business Intelligence

Changes Microsoft made to its cloud licensing of Windows and application software to “make bringing workloads and licenses to partners’ clouds easier,” the company says, have drawn the ire of those cloud partners, some of whom have jointly filed an antitrust complaint in the European Union.

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Fountainhead: Only in Silicon Valley: License Plate Sightings in the.

Fountainhead

Insights into Data Center Infrastructure, Virtualization, and Cloud Computing. Only in Silicon Valley: License Plate Sightings in the Field. Virtualization. (31). Only in Silicon Valley: License Plate Sightings in. ► 2006. (2). ► 2006. (2). Virtual Enthusiasm. Virtual Geek.

Licensing 278
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Eight key developments in the global media industry: July 2006 – June 2007 - Trends in the Living Networks

Trends in the Living Networks

Layoffs and closures There are 4,391 media layoffs in the US in first quarter of 2007 are, up 93% on the same period in 2006. Hugo Chavez does not renew the license of the popular Radio Caracas TV. Google buys Doubleclick for $3.1 billion and YouTube for $1.6 AOL Time Warner sacks 5000 staff. Free chapters) Implementing Enterprise 2.0

Media 60
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Rosetta 2 is Apple’s key to making the ARM transition less painful

The Verge

The original Rosetta was released in 2006 to facilitate Apple’s transition from PowerPC to Intel. The company shifted from PowerPC to Intel chips in 2006, but ditched support for the former in 2009; OS X Snow Leopard was Intel-only.). Apple claims improved performance over the original version of Rosetta from 2006.

Intel 101
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‘Dungeons & Dragons’ in 2023: Wizards of the Coast reveals ‘Planescape’ revival and more

GeekWire

It’s intended as a sequel and follow-up to Lisa Trumbauer’s 2006 book A Practical Guide to Dragons. A few weeks later, that ended with Wizards publicly walking back any plans to change those rules, as well as releasing the basic rules for fifth-edition D&D for free, under a Creative Commons license.

Media 117
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A second Second Life – new competition in virtual worlds - Trends in the Living Networks

Trends in the Living Networks

» A second Second Life – new competition in virtual worlds Ross Dawson, February 20, 2007 5:02 AM US PT Hey, how come I read about this on Scobleizer first? Second Life has established itself as the de facto leader in user-created free-form virtual worlds. TD Goodcliffe believes that the space is open for the taking.

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Mobile social networking, meaning virtual networks bringing people physically together, will inevitably be a pervasive application - Trends in the Living Networks

Trends in the Living Networks

Living Networks Developing Knowledge-Based Client Relationships 2nd Edition Articles and Reports Future of Media Report 2008 Future of Media Report 2007 Future of Media Report 2006 Executive Insights into Enterprise Social Network Strategy Future of the Media Lifecycle Future of Media: Strategy Tools Executive Insights into Enterprise 2.0

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