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The Hacker Mind: Hacking Social Media

ForAllSecure

With more than 600K followers on YouTube, LiveOverflow is one of infosec’s first social media influencers. In this episode, LiveOverflow talks about his six years of producing engaging YouTube content and what the rise of social media influencers might mean for traditional conferences like Black Hat. Did he have a plan?

Media 52
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The Hacker Mind: Hacking Social Media

ForAllSecure

With more than 600K followers on YouTube, LiveOverflow is one of infosec’s first social media influencers. In this episode, LiveOverflow talks about his six years of producing engaging YouTube content and what the rise of social media influencers might mean for traditional conferences like Black Hat. Did he have a plan?

Media 52
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How Nvidia beat everyone else in the AI race

Vox

From games to crypto mining to AI In 1993, long before uncanny AI-generated art and amusing AI chatbot convos took over our social media feeds, three Silicon Valley electrical engineers launched a startup that would focus on an exciting, fast-growing segment of personal computing: video games.

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Bringing the National Museum of African American History and Culture to the world

CIO Business Intelligence

After we opened the museum, the director and curatorial staff were talking about how to how to reach even more people who wouldn’t be able to come to the museum and experience it,” says Jill Roberts, program manager of the Searchable Museum at the Office of Digital Strategy and Engagement (ODSE). “We

3D 98
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Online Training Solutions and the Art of Enterprise Training Delivery

Kitaboo

Also, with smartphones and Internet, online learning is not confined to the walls of the training room but can take place anytime and anywhere. Online training solutions, in the form of animations, videos, audios, and other media can be accessed via web browsers using the corporate Intranet or personal internet.

Training 103
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Geek of the Week: Artist Chanee Choi’s 3D video game ‘Pandemic’ looks at racism during COVID-19

GeekWire

candidate in art and technology in the University of Washington’s Digital Arts and Experimental Media (DXARTS) department, Choi is a multidisciplinary interactive artist. Her latest project is a first-person 3D video game in which the player is the coronavirus, moving through a virtual environment. Chanee Choi.

3D 101
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Still caught in a screen-time tsunami with your kids? Tech leaders share their experiences and tips

GeekWire

But above all, I worry about the impact social media can have on kids as they get into it. At the beginning of the pandemic, as they turned 11, we decided it was time to give them unfiltered internet access… with a catch. Over the course of the school year, they binged the ENTIRE catalog of PBS Nova programs.