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Epic Games launches Unreal Engine 5 early access, shows massive 3D scenes

Venture Beast

Epic Games launched the early access version of Unreal Engine 5, which can create massive 3D scenes for video games. Read More.

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Amazon shifts Lumberyard to open source 3D game engine supported by 20 companies

Venture Beast

Amazon is contributing its Lumberyard game engine to open source, and it will be known as the Open 3D Engine. Read More.

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Cocos adds 3D to its open source 2D game engine with Cocos Creator 3.0

Venture Beast

Cocos has had great success with PC and mobile games with its 2D game engine. Now it is adding 3D to its open-source Cocos Creator 3.0. Read More.

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Oculus, Phoria, and WWF launch Ecosphere with free hi-def 3D VR movies

Venture Beast

Oculus commissioned high-definition wildlife films to demonstrate the potential of immersive 3D VR video, and the results are surprisingly compelling. Read More.

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Epic Games buys Seattle-area video game development toolmaker RAD

GeekWire

Epic Games, the company behind Fortnite and the Unreal Engine , has acquired the game development toolset creator RAD Game Tools , headquartered in Kirkland, Wash. If you’ve played any video game that was made in the last 21 years or so, there’s a good chance the game was using RAD’s Bink tool to encode its video files.

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Acer’s new SpatialLabs tech brings 3D content to laptop screens

The Verge

Acer has announced SpatialLabs, a new 3D technology that will debut on the company’s ConceptD laptops. Plainly, it’s a set of tools that makes 3D work look very realistic and cool without requiring special glasses to see it. You can swap between 3D mode and 2D mode (where you’ll see two images side by side). Image: Acer.

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Here’s how Google’s experimental 3D telepresence booth works

The Verge

Project Starline is essentially a 3D video chat booth that aims to replace a one-on-one 2D video conference call with an experience that feels like you’re actually sitting in front of a real human being. In total, color images from four viewpoints are captured, as well as three depth maps, for a total of seven video streams.

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