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Seattle’s newest unicorn: Rec Room raises $100M as social gaming popularity fuels big growth

GeekWire

We are one of many, and we’re excited to add a consumer social company to that mix.” When GeekWire visited the company’s office and tested Rec Room in 2017, the startup was focused on virtual reality. Year-over-year revenue growth of 566% was fueled in part by the pandemic and trends toward social gatherings online.

Social 141
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VR workrooms app Spatial is now an NFT art platform

The Verge

Spatial, an early player in virtual reality workroom apps, is changing its focus to virtual art galleries showcasing non-fungible tokens, or NFTs. Spatial’s original pitch was a virtual workspace where people could don VR headsets, talk to co-workers in virtual meetings, and collaborate by examining virtual items.

3D 71
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7 Shifts: The Future of Social Media and Internal Communications

Trends in the Living Networks

Melcrum recently released a report on How to use social media to solve critical communication issues , with as usual some great case studies and many practical insights. I was asked to write the closing section in the report, on The Future of Social Media and Internal Communications. Email use will be eroded by social media.

Media 141
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Will a “Google PhD” become as good as a university-granted PhD?

Trends in the Living Networks

Jordi Muñoz became President of prominent early drone company 3D Robotics at age 22, having made himself a world-leading expert in drone design and manufacturing, teaching himself through the universe of resources available through the web and his own experiments.

Google 148
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The AI influencer recruitment guide you need

Dataconomy

In stark contrast to human influencers who gain popularity through real-life experiences, talents, or expertise, AI influencers are entirely synthetic characters designed to engage audiences on social media platforms. Social media presence: AI influencers are typically active on various social media platforms, just like human influencers.

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Thriving in a Cloud, Big Data, Mobility and Security World

Cloud Musings

3D Printing - Worldwide shipments of 3D printers are expected to grow 98 percent in 2015, followed by a doubling of unit shipments in 2016. 3D printing will reach a tipping point over the next three years as the market for relatively low-cost 3D printing devices continues to grow rapidly and industrial use expands significantly.

Big Data 174
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4 Tech Innovations That Are Changing Business

Galido

They can entertain customers, automatically respond to social media messages, make appointments, and order food. Virtual Reality. Businesses can use virtual reality for a variety of purposes, but one of the big ways that they can utilize VR is in training employees. 3D Printing. The Internet of Things.

3D 72