Coder crafts smooth 3D graphics engine from scratch, runs it on DIY GPU
TechSpot
APRIL 4, 2024
He initially developed the "Pescado" engine in WebGL for web browsers, then ported it to OpenGL for PC graphics cards. However, achieving smooth 3D rendering on a low-power microcontroller is a significant leap. This isn't Fish's first venture into homebrew graphics. Read Entire Article
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