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Don’t ignore virtual reality as you plan the future workplace

CIO Business Intelligence

Two years ago, the consulting giant started shipping many of its recruits virtual reality headsets instead. At the same time, it created a virtual world or “metaverse” that enables employees to socialize, form teams, conduct training, and collaborate. “We More business applications are on the way. Next step: the office.

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Mythical Games buys Polystream for real-time 3D streaming for the metaverse

Venture Beast

Mythical, the maker of the Blankos Block Party game, has acquired Polystream for real-time 3D streaming for the metaverse. Read More.

3D 98
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Immersive Learning Platforms: The Next Frontier in Higher Ed eBooks

Kitaboo

Technologies Used in Immersive Learning Platforms Virtual Reality Augmented Reality Mixed Reality 360° Video III. Immersive learning platforms in higher education are designed by integrating digital media, simulations, and several interactive tools. Table of Contents I.

eBook 78
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From Classroom to Screen: How Educational Content is Transforming Learning

Kitaboo

Educational content has evolved beyond textbooks to include interactive multimedia elements like videos, simulations, animations, and virtual reality to enhance engagement and understanding. Various digital interactive tools enable real-time virtual classrooms, video lectures, and collaborative discussions among students and educators.

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How Can Digital Publishers Support Independent Learning?

Kitaboo

Traditional education practices have come a long way driven by the Internet and digital media. Moving with the times, we now have digital publishers, who along with their traditional print books, have embraced the online media to expand their markets and reach a wider audience. . In conclusion. REQUEST DEMO READ MORE.

Education 137
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HTC’s new Vive Flow headset reportedly launches this week

The Verge

HTC is planning to release a new VR headset this week and is also working on its own metaverse-like virtual world, according to a report from Protocol. It’s reportedly a standalone VR headset called the Vive Flow and is intended to be a media consumption device “with access to some casual gaming,” Protocol says.

Report 67
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Sony’s 360-degree audio is coming to streaming video

The Verge

Sony has announced an expansion of its 360 Reality Audio platform , bringing the 360-degree music format to more devices and media as well as offering new creation tools. 360 Reality Audio uses object-based spatial audio technology to place instruments or vocals around the listener’s head in a virtual sound field.

Video 84