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Apple acquires NextVR, former virtual reality streaming video service

Venture Beast

Apple today confirmed that it has acquired a virtual reality video streaming company based in Southern California, though the details remain ambiguous. Read More.

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What does Apple Vision Pro do: Comprehensive overview

Dataconomy

At its WWDC 2023 conference, Apple revealed the Vision Pro, the long-awaited augmented reality (AR) headset that has many asking, “What does Apple Vision Pro do?” What does Apple Vision Pro do The Vision Pro hsa been released on February 2, with preorders currently available on the Apple Store.

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Apple confirms it bought virtual reality event startup NextVR

The Verge

Apple has confirmed it did indeed purchase virtual reality company NextVR, which specializes in recording live events like concerts and sports matches to be experienced in VR, according to Bloomberg. Bloomberg reports that the company is shutting down, suggesting it is being absorbed entirely into Apple. Photo: NextVR.

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Apple?s virtual WWDC keynote will take place on June 22nd at 1PM ET

The Verge

Apple’s virtual Worldwide Developers Conference keynote will take place on Monday, June 22nd at 1PM ET, the company announced today. Apple has also shared more details about the schedule for the conference, which will run from June 22nd to June 26th. New videos will go live at 1PM ET each day.

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Hey, remember those Apple wonder goggles?

Vox

An Apple Vision Pro headset on display in June, when Apple announced the new device. Justin Sullivan/Getty Images Apple is going to sell us $3,500 headsets next year. Did you watch Apple’s latest new product launch? Did you read about it or watch a video about it? It still hasn’t said why. My guess is no.

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Creating Richer eLearning Experiences through Video-Based Learning

Kitaboo

Here’s an interesting thought by Elon Musk that asks an essential question and stresses the impact of video-based learning. He said, “If kids can be super engaged in video games, there’s a way for them to be super engaged in education as well.” If you want to jump on the video-in-education bandwagon, keep reading.

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I had a blast playing ‘Squid Game Virtuals’ at a VR arcade — but here’s why I likely won’t return

GeekWire

(Sandbox VR Photo) After years of hype, virtual reality still hasn’t achieved mainstream consumer adoption. We spent a weeknight at Sandbox VR in Seattle, one of more than 45 locations worldwide where the San Francisco-based startup offers virtual reality experiences for groups of 2-to-6 people.