article thumbnail

I had a blast playing ‘Squid Game Virtuals’ at a VR arcade — but here’s why I likely won’t return

GeekWire

Groups of up to six people can play various games inside Sandbox VR arcade locations around the world. Sandbox VR Photo) After years of hype, virtual reality still hasn’t achieved mainstream consumer adoption. But it sure helped my group of friends have a ton of fun earlier this month.

article thumbnail

Cap Hill Brands, which buys e-commerce companies, merges with product developer Juvo+

GeekWire

Seattle-based Cap Hill Brands, which raised more than $250 million to acquire and grow e-commerce shops, has merged with Juvo+, a company that focuses on developing and selling its own products online. Perch and Razor Group announced this week that they are also merging. Terms of the all-stock deal were not disclosed.

Company 107
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Aonic invests $35M into VR developer nDreams

Venture Beast

The Aonic Group is investing a crisp $35 million into virtual reality developer and publisher nDreams to help the studio continue to grow. Read More.

article thumbnail

Immersive Learning: The Future of Education with Virtual Reality in K–12 Schools

Kitaboo

Among many such methods, one important method showing immense potential is virtual reality technology. Virtual reality technology makes use of headset devices to impart immersive educational experiences through a 360-degree lens. For this very reason, the virtual reality market is expected to grow at a CAGR of 30.7%

article thumbnail

How Virtual Learning Allows Educators to Create Educational Experiences

Kitaboo

An increasing number of schools and colleges have transitioned to an online or virtual learning model that continues to be the most preferred channel for imparting education. In this post, we explore more about what is virtual learning and how educators across the board can leverage virtual learning to create better educational experiences.

article thumbnail

Digital Twin Use Races Ahead at McLaren Group

CIO Business Intelligence

Driving 200+ miles an hour, Formula 1 racing cars built by the UK’s McLaren Group have a lot more in common today with fruit flies (a favorite among researchers with an accelerated lifespan of one to two weeks) than cheetahs (the fastest land animal). which are virtual models of objects, systems, or processes ? billion by 2030.

Groups 119
article thumbnail

Facebook launches gaming fan groups to grow player communities

Venture Beast

Facebook CEO Mark Zuckerberg announced the launch of Fan Groups, an improved Facebook Groups experience for creators and their communities on Facebook Gaming. Gaming Fan Groups will help Facebook’s streamers, dubbed Facebook Gaming creators, and their fans develop deeper… Read More.

Groups 111