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PwC: Games grew 10% in 2020 and will grow 4.4% per year through 2025

Venture Beast

CAGR through 2025. The game industry grew 10% in 2020 in a year when the global economy shrank 5%, and gaming is forecast to grow at a 4.4% Read More.

Industry 132
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Niko Partners: China’s game market will hit $55B and 781M gamers by 2025

Venture Beast

China's game market will reach $55 billion and 781 million gamers by 2025, according to two new reports by market researcher Niko Partners. Read More.

Research 103
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Niko Partners: Asia’s cloud gaming addressable market will triple to 500M by 2025

Venture Beast

Cloud gaming could reach an addressable market of about 150 million people in 2021, according to a report by market researcher Niko Partners. Read More.

Cloud 122
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Master the Art of eBooks with ePUB Reader SDK

Kitaboo

Uses of ePUB Reader SDK The main uses of an ePUB Reader SDK are as follows: Developers can add varied features to it that make the ebooks interactive, like video, audio, pictures, and many more. The global revenue of eBooks is expected to reach $15,635 million in 2021, with an annual growth rate of 3.18%, estimating $17,723 million by 2025.

eBook 78
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Bellevue awarded $1.4M to test tech that adjusts traffic signals in real time for pedestrian safety

GeekWire

The Real-Time Traffic Signal Safety Interventions (RTSSI) project will test the use of intelligent sensors, video analytics, deep learning and edge computing to detect risks for vulnerable road users and immediately adjust traffic signals. (City of Bellevue Image) The City of Bellevue, Wash., has been awarded a $1.43 million grant from the U.S

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What Impact Will 5G Have On Work From Home?

The Accidental Successful CIO

The image quality will be in HD without the pixelated strobing effect and awkward 5-second audio and video delays workers now face. Even then, higher speed networks that push higher quality video and larger amounts of data don’t come cheap, so an employee who wants to work from home might need to spend more.

Wireless 241
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Niko Partners: Asian gamers will generate over $41B in revenue by 2025

Venture Beast

Niko Partners' latest report suggests the Asian gaming market will see major revenue growth in the next few years. Read More.

Report 87